If you have drawn something you can ‘Buy or Build’ (eg. Hence the suggested workflow: Leave all loose Geometry on the default Layer0. I would say that visibilty is controlled by Layers, the only difference with the common concept is that it does not prevent merging of geometry. ![]() Layers in SU are mainly used for organising Groups and Components and scenes are used for controlling what you see As organisation is key, I want to have a better idea of general process’s people follow which allow for changes to be made easily. When putting together a presentation package of a new build, or a construction drawing package- how do people set about organising their work? I don’t want to confuse myself with too many separate layers and scenes when not necessary. I would really like a bit of an overview/ introduction to how is best to organise drawings using layers, groups, components and scenes for interior design. ![]() What is the benefit to using a scene for the reference floor plan? I am struggling a little with the theory of how scenes work in general actually- can anyone recommend a good tutorial? Am I missing something here though because it seems simpler to me to just use layers for this purpose, placing the floor plan on it’s own layer, which you can turn on and off. I was wondering if anyone had a minute to explain this to me- I have just watched a tutorial which suggests using scenes to toggle the visibility of my CAD drawing on and off.
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